Lobsterpunk cover art
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Lobsterpunk

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Release dateJuly 17, 2026
PlatformsPC
GenreAdventure, Casual, Indie
DeveloperCarter Diaz de Leon
PublisherLinos
LanguagesEnglish

About Lobsterpunk

Lobsterpunk is built on a single strange premise: an entire abandoned city runs on the combustion of lobsters, and your job is to coax its dead machinery back to life one last time through a series of lockpicking puzzles. The release date for Lobsterpunk is July 17, 2026, on PC.

The game sits at the intersection of puzzle and walking simulator, where forward progress depends entirely on picking locks via three distinct mechanical systems. The Lockpicking tool uses directional input to find a static sweet spot; Volt Wave asks you to track a moving target on a rotating panel; Gearbox layers the challenge across three interlocking gears you must align in sequence. Each variant adds a different rhythm and cognitive demand, which means the puzzle design has room to escalate without simply repeating the same interaction.

Unlocking a City of Memories

What ties the mechanical loop together is the excavation of a story. As you unlock each building and section of this industrial graveyard, you piece together the memories of the last man who lived here, the relationships that mattered to him, and the choices that led to abandonment. The game frames this not as a traditional cutscene narrative but as environmental storytelling layered into the spaces you visit—what people left behind, how they lived, what they lost. The central tension is whether a foreign setting (a city powered by crustacean fuel) can make an intimate human story feel earned rather than absurd.

The design risk is clear: lockpicking puzzles can easily become tedious filler between story beats, and the lobster-powered aesthetic could overshadow the emotional core if not kept in balance. Whether the puzzles feel like meaningful locks to pick or just busywork between memories is the pivotal question the game must answer.

This is for players drawn to intimate, slow-paced exploration and puzzle games that treat their mechanical loops as part of the narrative language—think the methodical pacing of a Myst-style adventure rather than action. If you need high-stakes tension or fast-moving spectacle, this is not it.

Features

Single-playerSteam AchievementsFamily Sharing

System requirements

Minimum

OS
Windows 11
Processor
Intel i3 2125 3.30 GHz or later
Memory
2 GB RAM
Graphics
GeForce GTX 750/AMD Radeon 7790 or later
Storage
5 GB available space

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