Heave Ho 2 cover art
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Heave Ho 2

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Release dateJuly 16, 2026
GenreCasual, Indie, Adventure, Platformer
Developer Le Cartel Studio
Publisher Devolver Digital
User rating4.2 / 5
ESRB ratingEveryone 10+
Avg. playtime3 hours
Official siteVisit ↗
LanguagesEnglish, French, Italian, German, Spanish, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Traditional Chinese

About Heave Ho 2

Heave Ho 2 is a party platformer built entirely around one mechanic: grabbing your teammates and swinging them toward the exit while trying not to let go at the worst moment. The release date for Heave Ho 2 is July 16, 2026 on PC and Nintendo Switch, and the sequel's core hook is that it finally untethers this couch-bound chaos from your living room and makes it playable online with friends across the globe.

The original Heave Ho proved that a single, absurdly tight interaction—hand-holding, swinging, mutual dependency—could sustain an entire game. You cannot move alone. Every forward motion depends on grabbing a partner and using their momentum, or being grabbed in turn. The sequel doubles down on this interdependence while adding the layer that makes online play plausible: you now control one character at a time rather than all of them, meaning remote players each have full agency. The trade-off is clear. Local co-op loses some of the split-screen chaos and physical comedy of herding four controllers in one room, but online play gains accessibility and reach. For players without a gaming circle in arm's reach, this is a legitimate game-changer.

Eight worlds and versus mode

The release date structure spans eight themed worlds—space, kitchens, medieval settings, ninja stages and more—each introducing new objects to swing from, grab or avoid: guns, drones, ski lifts, lasers and ketchup bottles among them. The worlds are cosmetic wrapping around the core swinging puzzle, and that is honest design. What matters is whether eight thematic sets of platforms and obstacles stay tense and surprising across a few hours of play with the same four people.

Versus mode is the sequel's second major addition, flipping co-op dependency into competition. Instead of reaching the exit as a unified group, you compete in frantic challenges designed to spark arguments. Since the core mechanic is about holding hands and trusting your partner not to let go, versus play inverts that entirely: you are trying to make others fall. Whether this mode sustains the same grip-based charm as cooperation is the real question.

This is a strong fit for anyone who played the original and wants more of the same on their terms—online with scattered friends or competitively with people in the room. It is also an entry point for anyone who found the original's concept clever but inaccessible because they live alone. Skip it if you need depth or narrative; buy it if party game silliness and precise timing appeals to you.

Features

Multi-playerPvPOnline PvPShared/Split Screen PvPCo-opOnline Co-opShared/Split Screen Co-opShared/Split ScreenSteam AchievementsFull controller support

System requirements

Minimum

OS
Windows 10 x64 Bit
Processor
Intel Core i5-4670K / AMD FX-8350
Memory
8 GB RAM
Graphics
GeForce GTX 760 / Radeon R9 270X / Intel UHD Graphics 620
DirectX
Version 11
Storage
4 GB available space
Additional Notes
Low Quality setting, in 1080p, producing 60 FPS

Recommended

OS
Windows 11 x64 Bit
Processor
Intel Core i7-6950X / AMD Ryzen 7 2700
Memory
8 GB RAM
Graphics
GeForce GTX 1080 / Radeon RX Vega 56 / Arc A580
DirectX
Version 12
Storage
4 GB available space
Additional Notes
High Quality setting, in 1080p, producing 60 FPS

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