About Whirly
Whirly asks you to match falling sacks with a four-colour windmill. Click to rotate the mill and bring the correct quarter beneath the next sack. A missed match ends the run, making colour recognition and controlled rotation the central challenge.
Read the incoming colour
Look at the sack before clicking, then work out which quarter needs to face it. Clicking repeatedly without a target can move the correct segment past the position you need.
Keep each decision small
Use one falling sack to practise reading and aligning the colour, then repeat that process for the next one. Follow the pattern visible in the game and concentrate on the next match rather than clicking ahead of it.







