Mallow & The Street of the Fallen cover art
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Mallow & The Street of the Fallen

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Release dateJuly 16, 2026
PlatformsPC
Developerエンタングルメント
PublisherHanabi Games
LanguagesEnglish, Simplified Chinese

About Mallow & The Street of the Fallen

Mallow & The Street of the Fallen is a turn-based JRPG built around open exploration across the kingdom of Anatar, releasing July 16, 2026 on PC. You play as Mallow, a young brawler, alongside her childhood friend Theo, both pursuing the dangerous summit of Mount Blankmont—a destination infamous for housing the region's most lethal wildlife. The release date marks a studio adventure that trades linear storytelling for freedom of movement and discovery.

Exploration and Combat Shape the Journey

The core design rests on two pillars: unstructured exploration and turn-based combat. Rather than pushing you down a corridor of quests, the game appears to trust you to chart your own path toward the mountain, which fundamentally shifts how progression feels. You are not climbing a slope of escalating difficulty gates; you are choosing when and where to engage threats. This freedom carries a real risk: if the world does not offer enough meaningful landmarks, readable danger signals, or reasons to care about where you venture, the open design becomes aimless rather than liberating.

Turn-based combat in a JRPG typically means you have time to plan, build synergies between party members, and grind if the mountain defeats you—a gentler loop than real-time action demands. Combined with the brawler archetype of the protagonist, the systems suggest an emphasis on building party composition and learning enemy patterns rather than mechanical reflexes. How well the game balances challenge across solo boss encounters and mob groups will determine whether exploration feels rewarding or tedious.

A Studio's First Standalone Journey

Developer エンタングルメント (Entanglement) is bringing this title to international audiences through Hanabi Games. The game's emphasis on interactive storylines and high exploration freedom suggests a design philosophy that values player agency and discovery. The release date of July 16, 2026 on PC gives the studio room to refine systems before launch. Whether the narrative can sustain tension across a journey toward a mountain that exists primarily as a goal marker, and whether the world between here and there holds your attention when you are free to roam it, will ultimately define the experience.

This is a clear fit for players who want a slower-paced JRPG where you move at your own pace and exploration feels like a genuine choice rather than a checklist. Skip it if you need constant narrative momentum or prefer action-oriented combat. Those patient enough to wander and piece together the adventure themselves should add it to their watchlist ahead of the summer release.

Features

Single-playerSteam CloudFamily Sharing

System requirements

Minimum

OS *
Windows 8/8.1/10
Processor
2+ GHz Processor
Graphics
DirectX 9/OpenGL 4.1 capable GPU
Storage
1 GB available space

Recommended

OS *
Windows 8/8.1/10
Processor
3+ GHz Processor
Graphics
OpenGL ES 2.0 hardware driver support required for WebGL acceleration. (AMD Catalyst 10.9, nVidia 358.50)
DirectX
Version 9.0
Storage
2 GB available space

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