




Epic Card Battle Simulator
About Epic Card Battle Simulator
Epic Card Battle Simulator releases July 20, 2026 on PC as a no-transaction auto-battler where you summon units via card plays and watch them fight without direct control. The game splits into two locked phases: a planning stage where you position cards, level units by stacking duplicates, and spend gold to refresh your hand, then a hands-off battle where your summoned dudes auto-attack until one side is eliminated. A match ends when either player loses five rounds; you're aiming to force your opponent to that threshold first.
The core trade-off shapes everything. By removing direct combat control, the game shifts the skill ceiling entirely to roster construction and timing—you win through drafting and sequencing, not reflexes or moment-to-moment decisions. This is why the release date for Epic Card Battle Simulator matters to auto-battler fans: it commits hard to the no-interference design rather than hedging with manual abilities or real-time interventions. That purity is either the game's greatest strength or its biggest risk depending on whether the card variety and positioning depth can sustain tension across a full match.
Solo conquest and six-player chaos
A single-player campaign lets you work through enemy AI opponents at your own pace, grinding matchups to build familiarity with the card pool. The multiplayer mode invites up to six players into a tournament bracket where you clash in randomised 1v1 rounds until one player remains standing. What distinguishes this from standard elimination: eliminated players don't sit idle. Instead, their saved board states feed into a shared pool that the surviving players continue to face as opponents in their remaining 1v1 matches, keeping the defeated engaged and the whole group participating until the final duel ends.
Sam Price built this as a solo project with zero monetisation baked in from the ground up, which means no battle pass, no cosmetic pressure, and no paywalled power. That architectural choice matters for trust and longevity in a multiplayer game where card variety is the draw. Whether the card pool stays fresh enough to justify replays across dozens of hours is the tension the game must answer. The release date of July 20, 2026 gives early adopters a chance to find out whether the positioning puzzles and unit synergies run deep or plateau quickly.
Features
System requirements
Minimum
- OS
- Windows 10
- Processor
- Intel Core i5-7400 or AMD Ryzen 5 1400
- Memory
- 4 GB RAM
- Graphics
- Vulkan 1.0 or OpenGL 3.3 compatible, 1 GB VRAM
- Storage
- 500 MB available space






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