Hollow Signal cover art
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Released

Hollow Signal

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Release dateJuly 14, 2026
PlatformsPC
DeveloperDev-Solo Studio
PublisherDeadline Interactive
Official siteVisit ↗
LanguagesEnglish, French, German, Spanish, Japanese, Korean, Simplified Chinese, Traditional Chinese

About Hollow Signal

Hollow Signal is a wave-survival action game built around a single relentless idea: the broadcast grows louder and deadlier the longer you last, and there is no pause, no breather, only the next wave. You pick one of several hunters, each with a distinct combat identity and weapon loadout, then push as deep as you can into a transmission that actively resists your survival. The release date for Hollow Signal is July 14, 2026 on PC.

The core loop hinges on escalating pressure. You do not accumulate resources in a safe zone or plan between encounters; instead, fragments drop mid-run, weapons and modifiers upgrade in real time, and your arsenal transforms as you fight deeper. A rifle you started with becomes something else entirely after twenty minutes of fragment collection and stacking modifiers. This means every few seconds of survival changes your effective power, but it also means the game is reading your progress and hardening itself against it. The threat level rises not just because the horde grows thicker, but because boss-tier corrupted entities—named threats like Apex Brood—arrive precisely when you think you have found your footing. Whether the studio can sustain genuine tension across a full run without the escalation either grinding to a halt or becoming mathematically unfair is the core bet the game is making.

Escalation as the sole mechanic

Most wave-survival games let you reach equilibrium: you find a gun, master spacing, and hold a choke point. Hollow Signal appears to reject that entirely. Dynamic Threat Escalation is not a difficulty slider; it is the game's spine. The broadcast itself is the opponent, and it does not negotiate. This design trades the comfort of learned mastery for the exhaustion of constant adaptation, and that trade will either feel thrilling or relentless depending on how tightly the studio has tuned the difficulty curve.

The hunter selection mechanic suggests the game intends multiple playstyles—speed, brute force, precision—but the narrow window for learning each one before the pressure becomes unbearable will likely force most players toward a single main hunter per session. Replayability depends on whether the six or more hunters feel meaningfully different in how they handle the same waves, not just in their starting weapon.

For players who love roguelikes with constant stat growth and high-octane wave games like Vampire Survivors, the fixed release date of July 14, 2026 marks an arrival worth watching. Anyone after a slower, methodical experience should skip this entirely; Hollow Signal is built for players who thrive in noise and escalation, not for those who want breathing room.

Features

Single-playerFull controller supportCamera ComfortCustom Volume ControlsPlayable without Timed InputDualShock Controller SupportFamily Sharing

System requirements

Minimum

OS
Windows 10 (64-bit)
Processor
Intel Core i3-6100 / AMD equivalent
Memory
4 GB RAM
Graphics
Intel HD Graphics 520 or equivalent
DirectX
Version 11
Storage
600 MB available space
Sound Card
DirectX compatible
Additional Notes
Keyboard and mouse required. Controller support available.

Recommended

OS
Windows 11 (64-bit)
Processor
Intel Core i5-8400 / AMD Ryzen 5 2600
Memory
8 GB RAM
Graphics
NVIDIA GTX 1050 / AMD RX 560
DirectX
Version 11
Storage
600 MB available space
Sound Card
DirectX compatible
Additional Notes
SSD recommended. Controller support available.

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