Colonies of The Remnant cover art
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Released

Colonies of The Remnant

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Release dateJuly 17, 2026
PlatformsPC
DeveloperCat Soul Studios
PublisherCat Soul Studios
Achievements3
Official siteVisit ↗
LanguagesEnglish, French, Italian, German, Spanish, Arabic, Simplified Chinese, Portuguese, Traditional Chinese, Japanese, Korean, Russian, Turkish, Polish

About Colonies of The Remnant

Colonies of The Remnant is built on a core tension that most survival games avoid: the people you save can fail you. Released July 17, 2026 on PC, this indie title from Cat Soul Studios fuses colony management with real-time combat, asking you not just to survive the undead but to govern survivors who have their own needs, morale and breaking points. The release date marks the studio's first major title, and the premise hinges on whether the systems can stay tense across both the resource spreadsheet and the firefight.

A leadership game, not a survival sim

The central loop chains three distinct activities: recruit survivors from the wasteland or from defeated enemy colonies, assign them to roles like farming, scavenging or combat, and then manage the consequences of your choices. This is not passive base-building—your colonists have psychological states, hunger and fatigue that degrade performance, meaning a farmer left without sleep becomes a liability. The open question the game must answer is whether micromanaging individual morale stays engaging past the first few hours or becomes busywork that obscures the actual stakes.

Combat enters as a tactical pressure valve. You lead assaults against the undead and rival colonies in real-time first or third-person battles, but those aren't separate from colony management—every fighter you lose is a productivity hit, every enemy you spare and convert is a mouth to feed. That layering suggests a game where military aggression and economic caution are genuine trade-offs, not just separate modes.

Governance as a mechanic

The game frames colony control explicitly as a choice between loyalty and fear. That language hints at a branching society system where recruiting through mercy or conquest, assigning the weak to dangerous tasks, or hoarding resources shapes how survivors perceive your leadership. If the game delivers on that, it separates itself from standard management games by making the human cost of your decisions visible and consequential. If it flattens to a simple resource spreadsheet with a moral filter, the premise collapses.

For players drawn to games like Oxygen Not Included or Rimworld, Colonies of The Remnant offers a fundamentally different proposition: your colonists are not resources to optimize, but governed subjects whose compliance and morale are systems you must actively maintain. Solo players comfortable with moderate complexity and willing to accept that survival often means hard choices about who gets priority should wishlist this. Anyone after a narrative-driven campaign or a pure action experience should look elsewhere.

Features

Single-playerMulti-playerCo-opOnline Co-opCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo SoundFamily Sharing

System requirements

Minimum

OS
Windows 10 (64-bit only)
Processor
Intel i3 7th, AMD Ryzen 1xxx series
Memory
12 GB RAM
Graphics
GTX 1050 or RX 550
DirectX
Version 11
Storage
40 GB available space
Additional Notes
Integrated GPUs require additional 2GB of system RAM. These estimates may change in the final release.

Recommended

OS
Windows 11 (64-bit only)
Processor
Intel i5 7th, AMD Ryzen 3xxx series
Memory
16 GB RAM
Graphics
GTX 1080 or RX 6600
DirectX
Version 11
Storage
60 GB available space
Additional Notes
Integrated GPUs require additional 2GB of system RAM. These estimates may change in the final release.

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